Resident evil 5 gold edition ign
In addition to the new character reveal, Famitsu also printed the first review of Gold Edition. The magazine's four reviewers awarded the game a high 10, 9, 9 and 9 each score is out of The new Lost in Nightmares episode earned praise for its strong puzzle element which hakens back to the classic Resident Evil. While the new episodes are short, they have "random elements" and score attack opportunities.
Sounds like a worthy update both for new buyers who go with the disc version and for current owners who go for the downloads. Was this article informative? YES NO. In This Article. This next-gen follow-up to the survival horror series breaks further away from the old confining standards, with a theme of escape as its core. Capcom has gone out on a limb with the latest numbered sequel in its long-running survival horror franchise, and although one of your goals as a player is to survive the horrors around you, this entry in the series is a radical departure from the genre Capcom helped create near Raccoon City more than a decade ago.
Gold Edition If you've never played Resident Evil 5 and want to own a new copy with all available content, get the Gold version. This uber-release contains everything the original did, plus these extras: - Lost in Nightmares Episode Read the review - Desperate Escape Episode Read the review - Versus Mode Read the preview - Mercenaries Reunion Mode - Four new costumes - Extra virtual figurines All of the above can also be downloaded from Xbox Live or the PlayStation Network, either separately or in some cases bundles.
You'll start out the game as Chris Redfield, who fans will remember as one of the co-stars of the original Resident Evil. But Chris is no lone wolf. Joining him on his mission is Sheva Alomar, an African national and bioweapons expert. Both Chris and Sheva are members of the Bioterrorism Security Assessment Alliance, a global outfit tasked with preventing the proliferation of "biological organic weapons.
So why isn't Jill at Chris's side in RE5? It's a good question, and one you'll have to play the game to answer. The extra content included in the Gold Edition sheds even more light on this mystery.
This time around, it's Sheva who has Chris's back, and she'll be with you every step of the way, whether you go it alone or recruit a friend to play along.
On your first playthrough you're stuck with the beefy Chris, whose bulging biceps and gigantic torso make Street Fighter IV's Ken look like a stick figure. Once you complete the game, you unlock the ability to play single-player as the more compact Sheva, who can handle herself and just about everything else. There are several scenes in RE5 where the more acrobatic Sheva will need to part ways with Chris to reach hard-to-access areas.
It's a cool nod to the co-op nature of the game, but I felt Capcom could have gone farther with the concept. There are no moments when you truly feel separated from your partner, which could have upped the fear factor significantly. Part of the horror of past RE games lay in the cramped isolation of knowing you were all alone in a dark corridor. But here, you're never truly on your own, as Sheva is always at your side. When Sheva is controlled by the game, she does a pretty fair job of staying out of your line of fire, watching your back for enemies and healing or reviving you when you take damage.
But just like any partner, she does have her annoyances. In RE5, as in other games in the series, each character is limited to a set number of inventory slots, and making the best use of that space is one of the keys to doing well in the game. In single-player mode, you have access to both characters' inventories, and you can swap items back and forth between them as you see fit.
But Sheva likely doesn't have quite the same fanatical approach to ammo and health conservation that you do. She's a bit trigger happy, even when her targets aren't perfectly presented, and she tends to heal herself and Chris at the slightest sign of a flesh wound.
But beyond that, I found her to be at the same time both refreshingly unobtrusive and surprisingly intelligent, as A. Some players will hand her a few weapons and let her loose on Kijuju, while others will likely restrict her inventory and use her as more of a pack mule.
If you're a hardcore fan of the previous Resident Evil games, you probably just shuddered at the thought of you're A. But to understand how the gameplay in RE5 is set up, you'll need to forget just about everything you know about the series. Sure, there are parasite infected zombie-like enemies who want to kill you in Resident Evil 5, a situation that will be instantly familiar to fans. And there are some other through-lines as well. You can't run and shoot at the same time. Your inventory is limited.
You can heal yourself by collecting and applying colored herbs. Weapons are upgradable. But there are also some looming differences. For the first time in one of Resident Evil's main numbered releases, cooperative play has been made the cornerstone of the experience.
Nearly every aspect of RE5 is more fun with a friend, either online or via split-screen, which is available in both the Xbox and PlayStation 3 versions. Just fire up a second controller, hit the Start button and join in. The game doesn't do a very good job of telling you how do accomplish this, but it's there nonetheless. Split-screen play is handled a bit differently in RE5 than you might be used to.
Rather than cut the screen evenly vertically or horizontally, Capcom has given each player an equal size horizontal offset rectangle, one on the upper left and one on the lower right of the screen. It's an odd effect at first, but the more I used it the more I liked it. Although there's less screen real estate in use, it's easier to stay focused on your own character because the two screens don't directly abut one another.
But most gamers will be playing Resident Evil 5's co-op mode as it was designed to be played: online. This is where RE5 truly shines, both literally and figuratively.
With the screen all to yourself, you'll marvel at the beautifully rendered environments, from the dilapidated villages surrounded by golden sand to misty wetlands populated by shield-wielding tribesmen. And Capcom has included some major incentives to drink in your surroundings. Scattered throughout the environments in RE5's six chapters are "treasures" that can be collected and sold for cash some are also dropped by bosses and mini-bosses.
You'll also want to be on the lookout for the B. Each one you find and shoot gives you points that you can later spend to unlock 3D models of the various RE5 characters. The detailed figurines are presented on pedestals like the vending machine capsule toys popular in Japan.
It's a cool touch and just one of the many unlockable features that add to Resident Evil 5's high replay value. The Gold edition adds even more collectible figurines and costumes to the already impressive roster. One of the best rewards in Resident Evil 5 is the bonus of unlimited ammunition for fully upgrading a weapon over the course of the campaign. That's right, upgradable weapons are back, and they're a blast see what I did there?
There are shotguns, handguns, magnums, sniper rifles, grenade launchers machine guns and more at your disposal, and most of them can be upgraded into destructive beasts. YES NO. Was this article informative? In This Article. This next-gen follow-up to the survival horror series breaks further away from the old confining standards, with a theme of escape as its core.
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