Make a game components


















Choose from different colors for your own game pieces as well as different shapes and sizes. In addition, BGM have original iconic game pieces available for purchase. Using standard pawns in your game system is a low cost option.

Therefore you can select different colored pawns that look the same but in different colors. Add extra game components to help make your game play experience better; such as our game bags, which are handy as they help to package all your card or board game parts so you won't have to worry about losing the loose pieces.

If you are looking for game pieces that are not listed here, please contact us for advice in making your new table top game or any custom game parts you need. Customer satisfaction is guaranteed.

Enter your email address to stay updated with us and receive exclusive members only offers. Game Pieces Choose the game pieces and parts that are suitable for your board game Game Pawns. Play Money. See more ». Game Tokens. Wooden Pieces. Acrylic Cubes. They can provide a little more information compared to cubes since they can have information printed on a flat surface.

So chits are often times used in games where more information needs to be shared or represented in chits than can be accurately conveyed with cubes. Wreck Raiders is game that uses chits en masse in order to describe different types of treasure color but also the kinds of treasure logo on each one of the chits. Meeples, miniatures, standees, and pawns also represent information; but do so often in relation to the position of other elements in the game.

Meeples and pawns are one of the most comment representations of players in a game. Miniatures take the meeple one step further by providing additional detail and fidelity of the player character. Standees are able to provide more information at the cost of abstraction of players in the game. Randomization components are used in games in order to provide random values; outcomes; or events. They are used in conjunction with other game mechanics and components in order to provide an atmosphere of outside control that falls beyond the grasp of players.

These elements are either used to provide some sort of random output or random input. Next to cards, dice are one of the most ubiquitous randomization components in games. The standard D6 dice with its digits represented in pips is one of the most common icons in gaming. Dice in their many formats, configurations, and combinations are able to provide a wide variety and spectrum of random inputs and outputs for players. Spinners represent another form of randomization for games.

Though spinners can provide more granular outcomes than dice can. They are also larger and more visible than dice can be. The Game of Life is one of the most popular examples of spinners; though one of my favorite games Montana also makes use of the spinner by providing players with random types of workers to recruit.

Measurement components are usually used to measure or judge the relationship of different states of things that are happening in a game.

These can be the progress on a track; the rising or falling scores of other players; or the amount of time remaining in a real time game. These measurement components can take on many different shapes and applications based on what they are going to be used for in the game.

Sliders and dials are used to measure the relationship or state of a given object or status of resources. Some games choose to use cubes, chits, or other objects i. If these amounts change frequently then sliders are often a better choice for representing this. Dials can also be used to select a set amount of information on a scale. Dice can be used for this for up to certain values. But a dial is a better choice if a player needs to select information to be kept hidden.

An example of this is in Scythe , where the amount of power used during a military action needs to be kept secret before revealing it to an opponent. Counters are another form of measurement component. Counters can often be chits or cubes or meeples that can be used for this specific purpose. Often, one of the most common forms of counters in games are for money, currency, or something more goal focused like victory points.

Counters can also be used to track the different states of different components like cards in Magic the Gathering. So they can serve many different purposes like versatile components. Timers are often a misunderstood component in board games. Many players may recognize the sand timer from games like Codenames but they often forget about other components that are both timers and tracks. Star Wars: Rebellion makes use of track as a timer in order to anticipate when the final actions of a game will take place.

Timers can also be considered when a resource of a game runs out or when a deck of cards are exhausted. Though, most designers and players often attribute timers to the actual sand timer component found in games. They are best used when a set amount of actual time needs to be measured. This article provided a very broad and generalized overview of the different components that make up table top games.

Though, this article was provided with a disclaimer: the components listed here are not meant to be comprehensive or completely inclusive.

There are many opportunities to discuss and debate the use of these different components. Especially as we consider what role components can play in table top games. This article covered what some of the most popularly used components are as well as sorted them into applicable areas. Enter your email address to stay updated with us and receive exclusive members only offers. From 0.

Custom Game Boards. From 1. Custom Game Cards. Custom Dice. Custom Dice Trays. From Custom Spinners. Custom Game Tiles. Game Pieces. Custom Stickers. Custom Play Money. Custom Game Mats. Custom Score Pads. Custom Booklets. Custom Pencils.



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