What is terminal emulator for windows


















Microsoft worked with Canonical to offer a full Ubuntu-based Bash shell environment that runs atop this subsystem. It now supports other Linux distributions, too. There are some limitations here. You just need to install it from the Windows Features window.

Instead, you have to install Ubuntu or another Linux distribution from the Store app. This popular Linux distribution was previously the only option available, but other Linux systems are now available for people who have more specific needs. You can even run multiple different Linux distributions at a time in different windows. You now have a full command-line bash shell based on Ubuntu, or whatever other Linux distribution you installed.

To open the Linux environment you installed, just open the Start menu and search for whatever distribution you installed. For example, if you installed Ubuntu, launch the Ubuntu shortcut.

You can launch your installed Linux environment by running the wsl command. If you have multiple Linux distributions installed, you can choose the default Linux environment this command launches. If you have Ubuntu installed, you can also run the ubuntu command to install it. The development of the much smaller and more versatile PC led to the abandonment of the mainframe by many.

However, those large organisations who had invested heavily in the technology of the time found it more cost-effective to continue using their mainframes, which also offer more reliability and data security than other systems. However, the only means of communicating with the monolithic mainframe back then was via a terminal. They were basic screens with a text-based input from a keyboard, through which an operator could communicate with the mainframe and receive outputs in response.

You had to be an expert to use one, they were cumbersome and limited in what they could do, and they had a limited life span as well. Click Tap button. This will simulate the two devices tapping together and you should be hearing the NFC tap notification sound To disconnect the 2 devices, simply hit the Untap button.

To simulate reading messages from a tag or receiving messages from another device: Select the Send to self radio button to test scenarios that require only one NFC enabled device. This will simulate the tapping a device to a tag and you should be hearing the NFC tap notification sound To disconnect, simply hit the Untap button.

U You can either create these messages by editing the Payload windows or providing them in a file. Create a new script by clicking the Add button in the script editor section. You can provide a name for your script and after you are done with editing, you can save your script using the Save button. Your saved scripts will be available the next time you launch the emulator. Run your scripts by hitting the Play button in the scripts editor window.

This action results in simulating of tapping your phone to the terminal and sending commands written in your script. Alternatively you can hit the Tap button and then the Play button, until you hit Play the script will not run. Stop sending commands by hitting the Stop button, which stops sending the commands to your application but the devices remain tapped until you hit the Untap button. Delete your scripts by selecting the script in the dropdown menu and hitting Delete button.

The emulator tool does not check for the syntax of your scripts until you run the script using the Play button. The messages sent by your script are dependent on your implementation of your card emulation app. Check the Enable MasterCard listener checkbox below the script editor windows and launch the simulator from MasterCard. Using the tool, you can generate commands that are relayed to your application running on the emulator through the NFC tool.

Below is a reference on what functionality is available: Smart Card Reader Mode The emulator can be connected to a smart card reader device on your host computer, such that smart cards inserted or tapped will show up to your phone application and can be communicated to with APDUs using the Windows. Multi-point input Simulate multi-touch input for pinching and zooming, rotating, and panning objects by using the Multi-touch Input button on the emulator toolbar.

Tap the Multi-touch Input button on the emulator toolbar to enable multi-point input. Two touch points appear on the emulator screen around a center point. Right-click and drag one of the touch points to position them without touching the screen.

Left-click and drag one of the touch points to simulate pinching and zooming, rotating, or panning. Tap the Single Point Input button on the emulator toolbar to restore normal input.

The following screenshot shows multi-touch input. The small left image shows the Multi-touch Input button on the emulator toolbar. The middle image shows the emulator screen after tapping the Multi-touch Input button to display the touch points. The right image shows the emulator screen after dragging the touch points to zoom the image. Accelerometer Test apps that track the movement of the phone by using the Accelerometer tab of the emulator's Additional Tools. Select the desired starting orientation in the Orientation drop-down list.

Select the type of input. To run the simulation with live input In the middle of the accelerometer simulator, drag the colored dot to simulate movement of the device in a 3D plane.

Optionally, click Reset to restore the starting orientation. To run the simulation with recorded input In the Recorded Data section, click the Play button to start playback of the simulated data.

Location and driving Test apps that use navigation or geofencing by using the Location tab of the emulator's Additional Tools. In all modes of the location simulator, you can do the following things. You can search for a location by using the Search box. You can Zoom in and Zoom out on the map. You can Toggle pushpin mode on or off and Clear all points. In Pin and Route mode, you can also do the following things.

Save a route you created for later use. Modify a route by deleting pushpins in Pin mode or waypoints in Route mode. Accuracy profiles In all modes of the location simulator, you can select one of the following accuracy profiles in the Accuracy profile drop-down list. Profile Description Pinpoint Assumes perfectly accurate location readings. This setting is not realistic, but it's useful for testing the logic of your app. Urban Assumes that buildings are restricting the number of satellites in view, but there is often a high density of cell towers and Wi-Fi access points that can be used for positioning.

Suburban Assumes that satellite positioning is relatively good and there is good density of cell towers, but the density of Wi-Fi access points is not high. Rural Assumes that satellite positioning is good, but there is low density of cell towers and almost no Wi-Fi access points that can be used for positioning. Speed profiles In Route mode, you can select one of the following speed profiles in the drop-down list. Fast Traverse the route faster than the posted speed limit. Route mode Route mode has the following features and limitations.

Route mode requires an Internet connection. You cannot select more than 20 waypoints for the route. More info about the location simulator You can request a position with the accuracy set to Default. Network Test your app with different network speeds and different signal strengths by using the Network tab of the emulator's Additional Tools. In the Network speed dropdown list, select one of the following options: No network 2G 3G 4G In the Signal strength dropdown list, select one of the following options: Good Average Poor Clear Enable network simulation to restore the default behavior, which uses the network settings of your development computer.

You can also review the current network settings on the Network tab. Select a folder. Insert the SD card. When you insert the SD card, the following things happen: If you didn't specify a folder, or the folder's not valid, an error occurs. The files in the specified folder on the development computer are copied to the root folder of the simulated SD card on the emulator. A progress bar indicates the progress of the sync operation.

If you click Eject SD card while the sync operation is in progress, the operation is canceled. Eject the SD card. Click Eject SD card. When you eject the SD card, the following things happen: if you have selected Sync updated files back to the local folder when I eject the SD card , the following things happen: The files on the simulated SD card on the emulator are copied to the specified folder on the development computer.

The Eject SD card button changes to Cancel sync. If you click Cancel sync while the sync operation is in progress, the card is ejected and the results of the sync operation are incomplete. Terminal Emulator Windows 10 Cisco Notifications Send push notifications to your app by using the Notifications tab of the emulator's Additional Tools. Enable simulation. Select an app to receive notifications. Select a notification channel. Select a notification type. The following WNS notification types are supported.

Raw Toast Tile Select a notification template. Simulation supports all template types. Optionally, change the notification payload. You can send the sample payload without changing it. You can edit the sample payload in the text box. You can click Load to load a payload from a text or XML file. You can click Save to save the XML text of the payload to use again later.

The simulator does not validate the XML text of the payload. Send the push notification. Click Send to deliver the push notification to the selected app. The screen displays a message to indicate success or failure.

Sensors Test how your app works on low-cost phones that don't have all the optional sensors or camera features by using the Sensors tab of the emulator's Additional Tools. By default, all sensors are enabled in the Optional sensors list. Select or clear individual check boxes to enable or disable individual sensors. After you change your selections, click Apply. Then you have to restart the emulator. If you make changes, and then you switch tabs or close the Additional Tools window without clicking Apply , your changes are discarded.

Your settings are persisted between for the emulator session until you change them or reset them. If you capture a checkpoint, the settings are saved with the checkpoint. The settings are persisted only for the specific emulator that you're using - for example, Emulator 8.

Sensor options You can enable or disable the following optional hardware sensors: Ambient light sensor Front-facing camera Gyroscope Compass magnetometer NFC Software buttons only on some high-resolution emulator images Camera options You can enable or disable the optional front-facing camera by selecting or clearing the check box in the Optional sensors list.

Windows Phone 8. Here is the list of camera features supported by each of the profiles. Feature Windows Phone 8. Descriptions of the frame rate counters The following table describes each frame rate counter. Texture Memory Usage The video memory and system memory copies of textures being used in the app. Intermediate Surface Counter The number of implicit surfaces generated as a result of cached surfaces. Screen Fill Rate Counter The number of pixels being painted per frame in terms of screens.

A value of 1 represents the number of pixels in the current screen resolution — for example, x pixels. Enabling and disabling the frame rate counters You can enable or disable the display of the frame rate counters in your code. Known Issues The following are known issues with the emulator, with suggested ways to work around problems if you encounter them.

How to disable hardware accelerated graphics By default, Windows 10 Mobile Emulator uses hardware accelerated graphics. To disable hardware acceleration: Start Registry Editor. Type DisableRemoteFx , and then press Enter. Close Registry Editor. Terminal Emulator Software Windows 10 Note: After setting this registry value, you must delete the virtual machine in Hyper-V manager for the configuration that you launched in Visual Studio, and then relaunch the emulator with software-rendered graphics.



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